Screenshot of the Incite Worlds UGC platform

Incite Worlds Visual Scripting

A novel visual scripting system prototyped for our Agentic UGC platform Incite Worlds

Motivation

Our UGC platform inherited a YML-based DSL from a previous project but for our users learning a text-based language was too intimidating. We needed a visual layer which mapped directly to our existing scripting language which would make writing custom logic more accessible and fun.

One goal for this language was to provide a visual experience without requiring the user to manage wires and manually place nodes. This resulted in a novel approach to visual coding that provided a lot of ergonomic benefits.

Key Features

Demo Video

Data Picker

Clicking on input fields would open a data picker which would allow you to select from scoped variables, global game state, or access operators to build expressions

UI design for the data picker

Scratch Mode

The default layout of the graph is designed to be familiar to those coming from Unreal or Unity, however since the program is a pure tree graph, it allows us to provide other view modes that may be more familiar to users of Scratch or Blockly